Our Multi-Agent Route Choice (MARC) game is designed to engage students in the process of making route choice, so that they can visualize how traffic gradually reaches a user equilibrium (UE). In addition, the Braess’ paradox phenomenon, a concept not generally taught by undergraduate transportation courses, is embedded into the game so that students can explore this phenomenon through game-play.
The software, developed by Xuan Di, is now available for download.
The paper evaluating the application is now available:
- Di, Xuan, Henry Liu, and David Levinson. (2015) Multi-agent Route Choice Game for Transportation Engineering Transportation Research Record No. 2480 pp. 55–63.